Anti-Materiel Rifles (AMRs) are some of the most powerful tools in Helldivers 2, offering massive stopping power against armored enemies and vehicles. Choosing the right setup, however, depends heavily on your playstyle, your squad composition, and the specific challenges of each mission. After testing different builds in the field, here’s a breakdown of how the main AMR options compare and which one might be best for you.

The Standard AMR: Balanced and Reliable

The standard AMR is often the first choice for most players. It delivers consistent damage, has decent reload speed, and is effective at taking out mid-level armored targets. It’s not as specialized as other options, but its versatility makes it a safe pick when you’re not sure what threats you’ll encounter.

Best for: General missions where you want a weapon that can handle most situations without too much compromise.

The Scoped AMR: Long-Range Precision

If you prefer to engage enemies from a distance, the scoped AMR shines. Its high accuracy and long-range optics allow you to pick off armored targets before they get close to your squad. The tradeoff is mobility—scoping in slows your awareness of surrounding threats, so it’s best used with a team that can protect your flanks.

Best for: Defensive missions, open maps, and squads that coordinate well.

The Explosive AMR: High Risk, High Reward

Some AMR setups come with explosive ammunition, offering devastating area damage. This makes them excellent for dealing with groups of enemies or heavily armored units. However, they come with limited ammo and slower reload times, meaning you’ll need to be precise about when and where you use them.

Best for: Situations where crowd control and maximum damage are required, especially against bug hordes.

The Lightweight AMR: Mobility Focused

For players who don’t want to sacrifice speed, the lightweight AMR offers a compromise between firepower and mobility. It won’t match the raw damage of heavier variants, but it gives you more freedom to reposition, making it valuable in missions with high mobility demands.

Best for: Hit-and-run tactics and fast-paced missions where staying light on your feet matters.

Which Setup Is Best?

Ultimately, the best AMR setup depends on your team strategy and mission goals. For solo players, the standard or lightweight AMR tends to be the safest bet. For squads, mixing scoped and explosive AMRs can cover a wide range of threats, giving your team more flexibility.

When experimenting with AMR builds, it’s important to think about not just raw power but how your choice fits into your squad’s overall loadout. Many players like to keep multiple setups ready so they can switch based on the mission type.

If you’re looking to upgrade your loadout faster, resources like super credits are always in demand. Some players choose to buy Helldivers 2 super credits to speed things up, while others look for the Best place to buy Helldivers 2 items to customize their builds. Communities often recommend U4GM for these purposes, as it’s well-known among players who want efficient progression.

In the end, your AMR choice should match how you want to play Helldivers 2—whether that’s a precision sharpshooter, a heavy damage dealer, or a fast-moving scout. Experiment with different setups, and you’ll quickly find the one that feels like the perfect fit.

By coolyou